Initialize engine version: 5.4.3f1 (01f4c123905a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 640M (ID=0xfd2)
    Vendor:   NVIDIA
    VRAM:     1985 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\DOTween50.dll into Unity Child Domain
- Completed reload, in  0.058 seconds
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Game Projects\Ludum Dare 37 Unity Project\Build\gRAvity_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.728260 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 1914 -> priority: 1 
  Thread -> id: 1430 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.860380 ms

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 7465.
Total: 1.816588 ms (FindLiveObjects: 0.425923 ms CreateObjectMapping: 0.403258 ms MarkObjects: 0.961748 ms  DeleteObjects: 0.024802 ms)

Mouse triggered for Gravity switch
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, 0.0, 1.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Pressure plate triggered for PressurePad_tutorial
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, -1.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, 0.0, 1.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Pressure plate triggered for PressurePad_tutorial2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (-1.0, 0.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, 0.0, -1.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Pressure plate triggered for PressurePad 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (1.0, 0.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, 0.0, 1.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, -1.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Pressure plate triggered for PressurePad_House
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, 0.0, -1.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, -1.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, 1.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, -1.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, 1.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, -1.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Pressure plate triggered for PressurePad_SmallPyramidTop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (-1.0, 0.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Mouse triggered for Gravity switch (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GravityChangeEffect trigger to (0.0, -1.0, 0.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Pressure plate triggered for PressurePad_Stack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

